基线:全量源码首提(D1 版本控制落地,含第一轮优化 B1-B4/A1/A4/缩放修复)

This commit is contained in:
dqb-dev
2026-10-01 22:15:22 +08:00
commit 1e65792b09
499 changed files with 204579 additions and 0 deletions
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/*
* 由SharpDevelop创建。
* 用户: 099978
* 日期: 2026-09-28
* 时间: 13:00
*
* 要改变这种模板请点击 工具|选项|代码编写|编辑标准头文件
*/
namespace ghj
{
partial class MainForm
{
/// <summary>
/// Designer variable used to keep track of non-visual components.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Disposes resources used by the form.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing) {
if (components != null) {
components.Dispose();
}
}
base.Dispose(disposing);
}
/// <summary>
/// This method is required for Windows Forms designer support.
/// Do not change the method contents inside the source code editor. The Forms designer might
/// not be able to load this method if it was changed manually.
/// </summary>
private void InitializeComponent()
{
//
// MainForm
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Text = "ghj";
this.Name = "MainForm";
}
}
}
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/*
* 由SharpDevelop创建。
* 用户: 099978
* 日期: 2026-09-28
* 时间: 13:00
*
* 要改变这种模板请点击 工具|选项|代码编写|编辑标准头文件
*/
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace ghj
{
/// <summary>
/// Description of MainForm.
/// </summary>
public partial class MainForm : Form
{
public MainForm()
{
//
// The InitializeComponent() call is required for Windows Forms designer support.
//
InitializeComponent();
//
// TODO: Add constructor code after the InitializeComponent() call.
//
}
}
}
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/*
* 由SharpDevelop创建。
* 用户: 099978
* 日期: 2026-09-28
* 时间: 13:00
*
* 要改变这种模板请点击 工具|选项|代码编写|编辑标准头文件
*/
using System;
using System.Windows.Forms;
namespace ghj
{
/// <summary>
/// Class with program entry point.
/// </summary>
internal sealed class Program
{
/// <summary>
/// Program entry point.
/// </summary>
[STAThread]
private static void Main(string[] args)
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainForm());
}
}
}
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#region Using directives
using System;
using System.Reflection;
using System.Runtime.InteropServices;
#endregion
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ghj")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ghj")]
[assembly: AssemblyCopyright("Copyright 2026")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// This sets the default COM visibility of types in the assembly to invisible.
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
[assembly: ComVisible(false)]
// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all the values or you can use the default the Revision and
// Build Numbers by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]
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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" />
</startup>
</configuration>
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<?xml version="1.0" encoding="utf-8"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
</windowsSettings>
</application>
</assembly>
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="Build">
<PropertyGroup>
<ProjectGuid>{C9E28D5E-B911-4F7C-9C9D-75EBD3250694}</ProjectGuid>
<ProjectTypeGuids>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<OutputType>WinExe</OutputType>
<RootNamespace>ghj</RootNamespace>
<AssemblyName>ghj</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<AppDesignerFolder>Properties</AppDesignerFolder>
<PlatformTarget>x86</PlatformTarget>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<OutputPath>bin\Debug\</OutputPath>
<DebugSymbols>True</DebugSymbols>
<DebugType>Full</DebugType>
<Optimize>False</Optimize>
<CheckForOverflowUnderflow>True</CheckForOverflowUnderflow>
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<OutputPath>bin\Release\</OutputPath>
<DebugSymbols>False</DebugSymbols>
<DebugType>None</DebugType>
<Optimize>True</Optimize>
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<DefineConstants>TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
<Prefer32Bit>True</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Data.DataSetExtensions">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="MainForm.cs" />
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="app.manifest" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>